Searched refs:fAccelerationTable (Results 1 – 2 of 2) sorted by relevance
318 fAccelerationTable[x] = (x / (128 * (1 - (((float)fSpeed + 8192) / 262144)))) in _CalculateAccelerationTable()327 fAccelerationTable[x] = -(fAccelerationTable[(255 - x)]); in _CalculateAccelerationTable()332 fAccelerationTable[0] = fAccelerationTable[1] / 2; in _CalculateAccelerationTable()333 fAccelerationTable[255] = -fAccelerationTable[0]; in _CalculateAccelerationTable()
38 { return fAccelerationTable; } in AccelerationTable()66 float fAccelerationTable[256]; variable