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/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp2258 float driftValues[driftValueCount]; in _PlayThread() local
2260 driftValues[i] = 1.0; in _PlayThread()
2308 driftValues[currentDriftValueIndex++] = drift; in _PlayThread()
2313 drift += driftValues[i]; in _PlayThread()