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Searched refs:draw_ptr32 (Results 1 – 2 of 2) sorted by relevance

/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.cpp367 draw_ptr32 = (uint32*)draw_ptr8; in SwitchContext()
416 draw_ptr32[s->last_draw] = 0; in SwitchContext()
435 draw_ptr32[s->last_draw] = 0; in SwitchContext()
570 w->draw_ptr32[s->last_draw] = 0; in StarAnimation()
587 w->draw_ptr32[s->last_draw] = w->pixel32; in StarAnimation()
H A DStarWindow.h100 uint32 *draw_ptr32; variable