Searched refs:draw_ptr32 (Results 1 – 2 of 2) sorted by relevance
367 draw_ptr32 = (uint32*)draw_ptr8; in SwitchContext()416 draw_ptr32[s->last_draw] = 0; in SwitchContext()435 draw_ptr32[s->last_draw] = 0; in SwitchContext()570 w->draw_ptr32[s->last_draw] = 0; in StarAnimation()587 w->draw_ptr32[s->last_draw] = w->pixel32; in StarAnimation()
100 uint32 *draw_ptr32; variable