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Searched refs:dist (Results 1 – 25 of 34) sorted by relevance

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/haiku/src/libs/agg/src/
H A Dagg_trans_single_path.cpp70 double dist; in finalize_path() local
76 if(m_src_vertices[m_src_vertices.size() - 2].dist * 10.0 < in finalize_path()
77 m_src_vertices[m_src_vertices.size() - 3].dist) in finalize_path()
79 d = m_src_vertices[m_src_vertices.size() - 3].dist + in finalize_path()
80 m_src_vertices[m_src_vertices.size() - 2].dist; in finalize_path()
86 m_src_vertices[m_src_vertices.size() - 2].dist = d; in finalize_path()
90 dist = 0.0; in finalize_path()
94 double d = v.dist; in finalize_path()
95 v.dist = dist; in finalize_path()
96 dist += d; in finalize_path()
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H A Dagg_trans_double_path.cpp101 double dist; in finalize_path() local
107 if(vertices[vertices.size() - 2].dist * 10.0 < in finalize_path()
108 vertices[vertices.size() - 3].dist) in finalize_path()
110 d = vertices[vertices.size() - 3].dist + in finalize_path()
111 vertices[vertices.size() - 2].dist; in finalize_path()
117 vertices[vertices.size() - 2].dist = d; in finalize_path()
121 dist = 0; in finalize_path()
125 d = v.dist; in finalize_path()
126 v.dist = dist; in finalize_path()
127 dist += d; in finalize_path()
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H A Dagg_vcgen_stroke.cpp111 m_src_vertices[0].dist); in vertex()
122 m_src_vertices[m_src_vertices.size() - 2].dist); in vertex()
150 m_src_vertices.prev(m_src_vertex).dist, in vertex()
151 m_src_vertices.curr(m_src_vertex).dist); in vertex()
175 m_src_vertices.curr(m_src_vertex).dist, in vertex()
176 m_src_vertices.prev(m_src_vertex).dist); in vertex()
H A Dagg_vcgen_smooth_poly1.cpp86 double k1 = v0.dist / (v0.dist + v1.dist); in calculate()
87 double k2 = v1.dist / (v1.dist + v2.dist); in calculate()
H A Dagg_vcgen_dash.cpp162 m_curr_rest = m_v1->dist; in vertex()
182 *x = m_v2->x - (m_v2->x - m_v1->x) * m_curr_rest / m_v1->dist; in vertex()
183 *y = m_v2->y - (m_v2->y - m_v1->y) * m_curr_rest / m_v1->dist; in vertex()
192 m_curr_rest = m_v1->dist; in vertex()
H A Dagg_vcgen_contour.cpp133 m_src_vertices.prev(m_src_vertex).dist, in vertex()
134 m_src_vertices.curr(m_src_vertex).dist); in vertex()
/haiku/headers/libs/agg/
H A Dagg_span_interpolator_adaptor.h36 const distortion_type& dist) : in span_interpolator_adaptor() argument
38 m_distortion(&dist) in span_interpolator_adaptor()
44 const distortion_type& dist, in span_interpolator_adaptor() argument
47 m_distortion(&dist) in span_interpolator_adaptor()
58 void distortion(const distortion_type& dist) in distortion() argument
60 m_distortion = dist; in distortion()
H A Dagg_renderer_outline_aa.h48 int dist() const { return m_dist; } in dist() function
151 int dist() const { return m_dist; } in dist() function
286 int dist() const { return m_dist; } in dist() function
433 int dist() const { return m_dist; } in dist() function
524 return di.dist() / m_len; in step_hor_base()
539 return di.dist() / m_len; in step_ver_base()
596 int dist; in step_hor() local
605 while((dist = base_type::m_dist[dy] - s1) <= base_type::m_width) in step_hor()
607 *p1++ = (cover_type)base_type::m_ren.cover(dist); in step_hor()
612 while((dist = base_type::m_dist[dy] + s1) <= base_type::m_width) in step_hor()
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H A Dagg_vertex_sequence.h135 double dist; member
141 dist(0.0) in vertex_dist()
147 bool ret = (dist = calc_distance(x, y, val.x, val.y)) > vertex_dist_epsilon; in operator()
148 if(!ret) dist = 1.0 / vertex_dist_epsilon; in operator()
H A Dagg_shorten_path.h37 d = vs[n].dist;
52 d = (prev.dist - s) / prev.dist;
H A Dagg_renderer_outline_image.h432 int dist() const { return m_dist; } in dist() function
608 int s1 = m_di.dist() / m_lp.len; in step_hor()
617 int dist; in step_hor() local
638 while((dist = m_dist_pos[dy]) - s1 <= m_width) in step_hor()
646 if(m_lp.inc > 0) dist = -dist; in step_hor()
647 m_ren.pixel(p1, dist_pict, s2 - dist); in step_hor()
658 while((dist = m_dist_pos[dy]) + s1 <= m_width) in step_hor()
667 if(m_lp.inc > 0) dist = -dist; in step_hor()
668 m_ren.pixel(p0, dist_pict, s2 + dist); in step_hor()
694 int s1 = m_di.dist() / m_lp.len; in step_ver()
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H A Dagg_trans_affine.h466 double dist) in trans_affine_line_segment() argument
470 if(dist > 0.0) in trans_affine_line_segment()
472 multiply(trans_affine_scaling(std::sqrt(dx * dx + dy * dy) / dist)); in trans_affine_line_segment()
H A Dagg_span_gradient.h281 double dist = sqrt(double(m_focus_x) * double(m_focus_x) + in update_values() local
289 if(dist > r) in update_values()
/haiku/src/kits/interface/
H A DIcon.cpp423 float dist = (nBits[nOffset + 0] - grey) * 0.4; in _MakeBitmaps() local
424 dBits[nOffset + 0] = (uint8)(grey + dist); in _MakeBitmaps()
425 dist = (nBits[nOffset + 1] - grey) * 0.4; in _MakeBitmaps()
426 dBits[nOffset + 1] = (uint8)(grey + dist); in _MakeBitmaps()
427 dist = (nBits[nOffset + 2] - grey) * 0.4; in _MakeBitmaps()
428 dBits[nOffset + 2] = (uint8)(grey + dist); in _MakeBitmaps()
435 float dist = (nBits[nOffset + 0] - grey) * 0.4; in _MakeBitmaps() local
436 dcBits[nOffset + 0] = (uint8)(grey + dist); in _MakeBitmaps()
437 dist = (nBits[nOffset + 1] - grey) * 0.4; in _MakeBitmaps()
438 dcBits[nOffset + 1] = (uint8)(grey + dist); in _MakeBitmaps()
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/haiku/src/kits/shared/
H A DIconButton.cpp730 float dist = (nBits[nOffset + 0] - grey) * 0.4; in _MakeBitmaps() local
731 dBits[nOffset + 0] = (uint8)(grey + dist); in _MakeBitmaps()
732 dist = (nBits[nOffset + 1] - grey) * 0.4; in _MakeBitmaps()
733 dBits[nOffset + 1] = (uint8)(grey + dist); in _MakeBitmaps()
734 dist = (nBits[nOffset + 2] - grey) * 0.4; in _MakeBitmaps()
735 dBits[nOffset + 2] = (uint8)(grey + dist); in _MakeBitmaps()
739 dist = (nBits[nOffset + 0] - grey) * 0.4; in _MakeBitmaps()
740 dcBits[nOffset + 0] = (uint8)(grey + dist); in _MakeBitmaps()
741 dist = (nBits[nOffset + 1] - grey) * 0.4; in _MakeBitmaps()
742 dcBits[nOffset + 1] = (uint8)(grey + dist); in _MakeBitmaps()
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/haiku/src/apps/icon-o-matic/generic/support/
H A Drgb_hsv.h48 float dist = max - min; in RGB_to_HSV() local
56 float h = i - f / dist; in RGB_to_HSV()
61 RETURN_HSV(h, dist/max, max); in RGB_to_HSV()
/haiku/src/apps/icon-o-matic/generic/gui/
H A DIconButton.cpp642 float dist = (nBits[nOffset + 0] - grey) * 0.4; in _MakeBitmaps() local
643 dBits[nOffset + 0] = (uint8)(grey + dist); in _MakeBitmaps()
644 dist = (nBits[nOffset + 1] - grey) * 0.4; in _MakeBitmaps()
645 dBits[nOffset + 1] = (uint8)(grey + dist); in _MakeBitmaps()
646 dist = (nBits[nOffset + 2] - grey) * 0.4; in _MakeBitmaps()
647 dBits[nOffset + 2] = (uint8)(grey + dist); in _MakeBitmaps()
651 dist = (nBits[nOffset + 0] - grey) * 0.4; in _MakeBitmaps()
652 dcBits[nOffset + 0] = (uint8)(grey + dist); in _MakeBitmaps()
653 dist = (nBits[nOffset + 1] - grey) * 0.4; in _MakeBitmaps()
654 dcBits[nOffset + 1] = (uint8)(grey + dist); in _MakeBitmaps()
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/haiku/src/servers/app/stackandtile/
H A DSATGroup.cpp1429 float dist = fabs(screen.left - frame.right); in _EnsureGroupIsOnScreen() local
1430 if (dist < minLeftDistance) { in _EnsureGroupIsOnScreen()
1431 minLeftDistance = dist; in _EnsureGroupIsOnScreen()
1433 } else if (dist == minLeftDistance) in _EnsureGroupIsOnScreen()
1437 float dist = fabs(frame.top - screen.bottom); in _EnsureGroupIsOnScreen() local
1438 if (dist < minBottomDistance) { in _EnsureGroupIsOnScreen()
1439 minBottomDistance = dist; in _EnsureGroupIsOnScreen()
1441 } else if (dist == minBottomDistance) in _EnsureGroupIsOnScreen()
1445 float dist = fabs(frame.left - screen.right); in _EnsureGroupIsOnScreen() local
1446 if (dist < minRightDistance) { in _EnsureGroupIsOnScreen()
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/haiku/src/libs/glut/
H A Dglut_shapes.c206 GLfloat cosPhi, sinPhi, dist; in doughnut() local
211 dist = R + r * cosPhi; in doughnut()
214 glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); in doughnut()
216 glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi); in doughnut()
/haiku/src/tools/
H A Dgenerate_boot_screen.cpp258 int i, dist, minDist, index = 0; in nearest_color() local
264 dist = dr * dr + dg * dg + db * db; in nearest_color()
265 if (dist < minDist) { in nearest_color()
266 minDist = dist; in nearest_color()
/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp115 float radius, x0, y0, x, y, dist, delta; in InitPatterns() local
138 dist = sqrt(x*x + y*y); in InitPatterns()
140 if (dist > 0.5) { in InitPatterns()
141 delta = radius - dist + 0.5; in InitPatterns()
/haiku/src/libs/icon/style/
H A DGradientTransformable.cpp467 int32 dist = offset - index; in MakeGradient() local
468 if (dist >= 0) { in MakeGradient()
479 float f = (float)(offset - i) / (float)(dist + 1); in MakeGradient()
491 float f = (float)(offset - i) / (float)(dist + 1); in MakeGradient()
/haiku/data/catalogs/apps/serialconnect/
H A Dca.catkeys38 Remote cancelled transfer XModemStatus Transferència cancel·lada a distància
/haiku/src/apps/launchbox/
H A DLaunchButton.cpp216 float dist = sqrtf(diff.x * diff.x + diff.y * diff.y); in MouseMoved() local
217 if (dist >= kDragStartDist) { in MouseMoved()
/haiku/data/catalogs/preferences/media/
H A Dfur.catkeys19 Quit anyway Media Window Jes distès

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