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Searched refs:destNodeRef (Results 1 – 3 of 3) sorted by relevance

/haiku/src/kits/tracker/
H A DFSClipboard.cpp373 node_ref* destNodeRef = (node_ref*)model->NodeRef(); in FSClipboardPaste() local
424 bool sameDirectory = destNodeRef->device == ref.device in FSClipboardPaste()
425 && destNodeRef->node == ref.directory; in FSClipboardPaste()
H A DFSUtils.cpp491 node_ref destNodeRef; in FSSetPoseLocation() local
492 result = parent.GetNodeRef(&destNodeRef); in FSSetPoseLocation()
496 return FSSetPoseLocation(destNodeRef.node, &node, point); in FSSetPoseLocation()
1403 node_ref destNodeRef; in LowLevelCopy() local
1404 destDir->GetNodeRef(&destNodeRef); in LowLevelCopy()
1406 SetupPoseLocation(ref.directory, destNodeRef.node, &srcLink, in LowLevelCopy()
1458 node_ref destNodeRef; in LowLevelCopy() local
1459 destDir->GetNodeRef(&destNodeRef); in LowLevelCopy()
1461 SetupPoseLocation(ref.directory, destNodeRef.node, &srcFile, in LowLevelCopy()
1693 node_ref destNodeRef; in CopyFolder() local
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H A DPoseView.cpp3366 node_ref destNodeRef; in NewFileFromTemplate() local
3385 &destNodeRef) == B_OK) { in NewFileFromTemplate()
3423 BPose* pose = EntryCreated(targetModel->NodeRef(), &destNodeRef, in NewFileFromTemplate()