Searched refs:desirableRect (Results 1 – 1 of 1) sorted by relevance
109 BRect desirableRect; in OverPosition() local118 desirableRect = window->Frame(); in OverPosition()119 float midX = (desirableRect.left + desirableRect.right) / 2.0f; in OverPosition()120 float midY = (desirableRect.top * 3.0f + desirableRect.bottom) / 4.0f; in OverPosition()122 desirableRect.left = midX - ceilf(width / 2.0f); in OverPosition()123 desirableRect.right = desirableRect.left+width; in OverPosition()124 desirableRect.top = midY - ceilf(height / 3.0f); in OverPosition()125 desirableRect.bottom = desirableRect.top + height; in OverPosition()129 desirableRect = BScreen().Frame(); in OverPosition()130 float midX = (desirableRect.left + desirableRect.right) / 2.0f; in OverPosition()[all …]