Searched refs:debuggerCount (Results 1 – 1 of 1) sorted by relevance
262 int32 debuggerCount = fDebuggers.CountItems(); in _MessageLoop() local263 object_wait_info waitInfos[debuggerCount + 1]; in _MessageLoop()265 for (int32 i = 0; i < debuggerCount; i++) { in _MessageLoop()272 waitInfos[debuggerCount].object = fEventSemaphore; in _MessageLoop()273 waitInfos[debuggerCount].type = B_OBJECT_TYPE_SEMAPHORE; in _MessageLoop()274 waitInfos[debuggerCount].events = B_EVENT_ACQUIRE_SEMAPHORE; in _MessageLoop()277 wait_for_objects(waitInfos, debuggerCount + 1); in _MessageLoop()287 if ((waitInfos[debuggerCount].events & B_EVENT_ACQUIRE_SEMAPHORE) != 0) in _MessageLoop()300 for (int32 i = 0; i < debuggerCount; i++) { in _MessageLoop()