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Searched refs:deadly (Results 1 – 9 of 9) sorted by relevance

/haiku/src/kits/debugger/model/
H A DSignalInfo.cpp30 bool deadly) in SignalInfo() argument
33 fDeadly(deadly) in SignalInfo()
40 SignalInfo::SetTo(int signal, const struct sigaction& handler, bool deadly) in SetTo() argument
43 fDeadly = deadly; in SetTo()
/haiku/headers/private/debugger/model/
H A DSignalInfo.h19 bool deadly);
23 bool deadly);
/haiku/headers/private/kernel/
H A Duser_debugger.h261 siginfo_t *info, bool deadly);
/haiku/headers/os/kernel/
H A Ddebugger.h539 bool deadly; // true, if handling the signal will kill member
/haiku/src/system/kernel/debug/
H A Duser_debugger.cpp950 bool deadly) in user_debug_handle_signal() argument
965 message.deadly = deadly; in user_debug_handle_signal()
/haiku/src/system/kernel/
H A Dsignal.cpp808 bool deadly) in notify_debugger() argument
837 return user_debug_handle_signal(signal->Number(), &handler, &info, deadly); in notify_debugger()
/haiku/src/kits/debugger/debugger_interface/local/
H A DLocalDebuggerInterface.cpp911 message.signal_received.deadly)); in _CreateDebugEvent()
/haiku/build/jam/
H A DOverriddenJamRules247 # a deadly independent target
/haiku/data/system/data/fortunes/
H A DSongs & Poems5757 Dare frame thy fearful symmetry? Dare its deadly terrors clasp?