Searched refs:deadly (Results 1 – 9 of 9) sorted by relevance
30 bool deadly) in SignalInfo() argument33 fDeadly(deadly) in SignalInfo()40 SignalInfo::SetTo(int signal, const struct sigaction& handler, bool deadly) in SetTo() argument43 fDeadly = deadly; in SetTo()
19 bool deadly);23 bool deadly);
261 siginfo_t *info, bool deadly);
539 bool deadly; // true, if handling the signal will kill member
950 bool deadly) in user_debug_handle_signal() argument965 message.deadly = deadly; in user_debug_handle_signal()
808 bool deadly) in notify_debugger() argument837 return user_debug_handle_signal(signal->Number(), &handler, &info, deadly); in notify_debugger()
911 message.signal_received.deadly)); in _CreateDebugEvent()
247 # a deadly independent target
5757 Dare frame thy fearful symmetry? Dare its deadly terrors clasp?