Searched refs:cursor_hidden (Results 1 – 2 of 2) sorted by relevance
235 cursor_hidden = true; in buffer_clip()249 bool cursor_hidden; member
474 if (fCursorAreaBackup.IsSet() && !fCursorAreaBackup->cursor_hidden) { in HideFloatingOverlays()504 if (fCursorAreaBackup.IsSet() && fCursorAreaBackup->cursor_hidden) in ShowFloatingOverlays()584 fCursorAreaBackup->cursor_hidden = false; in _DrawCursor()879 if (fCursorAreaBackup.IsSet() && !fCursorAreaBackup->cursor_hidden) { in _RestoreCursorArea()884 fCursorAreaBackup->cursor_hidden = true; in _RestoreCursorArea()