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Searched refs:copyBuffer (Results 1 – 3 of 3) sorted by relevance

/haiku/src/tools/
H A Dgenerate_attribute_stores.cpp42 recurse_directory(BDirectory &directory, uint8 *copyBuffer) in recurse_directory() argument
104 if (node.ReadAttr(nameBuffer, info.type, offset, copyBuffer, in recurse_directory()
111 attributeFile.Write(copyBuffer, copySize); in recurse_directory()
128 recurse_directory(subDirectory, copyBuffer); in recurse_directory()
142 uint8 *copyBuffer = (uint8 *)malloc(COPY_BUFFER_SIZE); in main() local
143 if (copyBuffer == NULL) { in main()
149 recurse_directory(root, copyBuffer); in main()
151 free(copyBuffer); in main()
/haiku/src/bin/bfs_tools/lib/
H A DInode.h76 bool copyBuffer = true);
H A DInode.cpp589 Inode::Factory(Disk *disk, Inode *inode, bool copyBuffer) in Factory() argument
593 if (copyBuffer) { in Factory()
601 return Factory(disk, inodeBuffer, copyBuffer); in Factory()