Searched refs:copyBuffer (Results 1 – 3 of 3) sorted by relevance
/haiku/src/tools/ |
H A D | generate_attribute_stores.cpp | 42 recurse_directory(BDirectory &directory, uint8 *copyBuffer) in recurse_directory() argument 104 if (node.ReadAttr(nameBuffer, info.type, offset, copyBuffer, in recurse_directory() 111 attributeFile.Write(copyBuffer, copySize); in recurse_directory() 128 recurse_directory(subDirectory, copyBuffer); in recurse_directory() 142 uint8 *copyBuffer = (uint8 *)malloc(COPY_BUFFER_SIZE); in main() local 143 if (copyBuffer == NULL) { in main() 149 recurse_directory(root, copyBuffer); in main() 151 free(copyBuffer); in main()
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/haiku/src/bin/bfs_tools/lib/ |
H A D | Inode.h | 76 bool copyBuffer = true);
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H A D | Inode.cpp | 589 Inode::Factory(Disk *disk, Inode *inode, bool copyBuffer) in Factory() argument 593 if (copyBuffer) { in Factory() 601 return Factory(disk, inodeBuffer, copyBuffer); in Factory()
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