Searched refs:contentLocation (Results 1 – 2 of 2) sorted by relevance
158 BPoint contentLocation = ContentLocation() + BPoint(sHPad, 0); in DrawContent() local168 contentLocation.x -= shiftedBy; in DrawContent()173 contentLocation.y += (height - bitmapHeight) / 2; in DrawContent()175 menu->MovePenTo(contentLocation); in DrawContent()178 contentLocation.x += shiftedBy; in DrawContent()179 contentLocation.x += (bitmapWidth - shiftedBy) + sLabelOffset; in DrawContent()181 contentLocation.y = ContentLocation().y + sVPad + fLabelAscent; in DrawContent()184 menu->MovePenTo(contentLocation); in DrawContent()
294 BPoint contentLocation = ContentLocation(); in DrawContent() local295 BPoint drawLocation = contentLocation + BPoint(sHPad, sVPad); in DrawContent()302 float offsetx = contentLocation.x in DrawContent()304 float offsety = contentLocation.y + sVPad + kGutter; in DrawContent()315 float offsetx = contentLocation.x + sHPad; in DrawContent()316 float offsety = contentLocation.y + in DrawContent()