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Searched refs:complete_frame_buffer_mapped (Results 1 – 4 of 4) sorted by relevance

/haiku/src/add-ons/kernel/drivers/graphics/framebuffer/
H A Dframebuffer.cpp103 if (!info.complete_frame_buffer_mapped) { in remap_frame_buffer()
140 info.complete_frame_buffer_mapped = true; in remap_frame_buffer()
144 if (info.complete_frame_buffer_mapped) in remap_frame_buffer()
167 info.complete_frame_buffer_mapped = false; in framebuffer_init()
H A Dframebuffer_private.h29 bool complete_frame_buffer_mapped; member
/haiku/src/add-ons/kernel/drivers/graphics/vesa/
H A Dvesa_private.h39 bool complete_frame_buffer_mapped; member
H A Dvesa.cpp302 if (!info.complete_frame_buffer_mapped) { in remap_frame_buffer()
338 info.complete_frame_buffer_mapped = true; in remap_frame_buffer()
342 if (info.complete_frame_buffer_mapped) in remap_frame_buffer()
366 info.complete_frame_buffer_mapped = false; in vesa_init()