Searched refs:closedPointer (Results 1 – 1 of 1) sorted by relevance
1038 const bool* closedPointer; in _Play() local1040 if (!reader.Get(closedPointer)) in _Play()1043 isClosed = *closedPointer; in _Play()1133 const bool* closedPointer; in _Play() local1135 if (!reader.Get(closedPointer)) in _Play()1138 isClosed = *closedPointer; in _Play()