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Searched refs:check_overlay_capability (Results 1 – 10 of 10) sorted by relevance

/haiku/src/add-ons/accelerants/skeleton/
H A DGetAccelerantHook.c28 if (check_overlay_capability(B_##x) == B_OK) return (void *)x; else return (void *)0
134 status_t check_overlay_capability(uint32 feature) in check_overlay_capability() function
/haiku/src/add-ons/accelerants/via/
H A DGetAccelerantHook.c28 if (check_overlay_capability(B_##x) == B_OK) return (void *)x; else return (void *)0
134 status_t check_overlay_capability(uint32 feature) in check_overlay_capability() function
/haiku/src/add-ons/accelerants/neomagic/
H A DGetAccelerantHook.c27 if (check_overlay_capability(B_##x) == B_OK) return (void *)x; else return (void *)0
133 status_t check_overlay_capability(uint32 feature) in check_overlay_capability() function
/haiku/src/add-ons/accelerants/matrox/
H A DGetAccelerantHook.c28 if (check_overlay_capability(B_##x) == B_OK) return (void *)x; else return (void *)0
134 status_t check_overlay_capability(uint32 feature) in check_overlay_capability() function
/haiku/src/add-ons/accelerants/nvidia/
H A DGetAccelerantHook.c28 if (check_overlay_capability(B_##x) == B_OK) return (void *)x; else return (void *)0
143 status_t check_overlay_capability(uint32 feature) in check_overlay_capability() function
/haiku/src/add-ons/accelerants/neomagic/engine/
H A Dnm_proto.h70 status_t check_overlay_capability(uint32 feature);
/haiku/src/add-ons/accelerants/via/engine/
H A Dproto.h117 status_t check_overlay_capability(uint32 feature);
/haiku/src/add-ons/accelerants/matrox/engine/
H A Dmga_proto.h119 status_t check_overlay_capability(uint32 feature);
/haiku/src/add-ons/accelerants/skeleton/engine/
H A Dproto.h117 status_t check_overlay_capability(uint32 feature);
/haiku/src/add-ons/accelerants/nvidia/engine/
H A Dnv_proto.h188 status_t check_overlay_capability(uint32 feature);