Searched refs:buttons_state (Results 1 – 3 of 3) sorted by relevance
36 int buttons_state; member
110 if (buttons != 0 && cookie->buttons_state == 0) { in ps2_packet_to_movement()119 cookie->buttons_state = buttons; in ps2_packet_to_movement()
242 uint32 buttons_state = 0; in DeviceWatcher() local263 uint32 buttons = buttons_state ^ movements.buttons; in DeviceWatcher()294 buttons_state = movements.buttons; in DeviceWatcher()