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Searched refs:bufferID (Results 1 – 2 of 2) sorted by relevance

/haiku/src/servers/media/
H A DBufferManager.cpp42 BufferManager::RegisterBuffer(team_id team, media_buffer_id bufferID, in RegisterBuffer() argument
48 team, bufferID); in RegisterBuffer()
51 if (!fBufferInfoMap.Get(bufferID, info)) { in RegisterBuffer()
53 B_PRId32 "\n", team, bufferID); in RegisterBuffer()
110 BufferManager::UnregisterBuffer(team_id team, media_buffer_id bufferID) in UnregisterBuffer() argument
114 team, bufferID); in UnregisterBuffer()
117 if (!fBufferInfoMap.Get(bufferID, info)) { in UnregisterBuffer()
119 B_PRId32 ", bufferID = %" B_PRId32 "\n", team, bufferID); in UnregisterBuffer()
125 " to bufferID = %" B_PRId32 "\n", team, bufferID); in UnregisterBuffer()
132 B_PRId32 "\n", team, bufferID); in UnregisterBuffer()
[all …]
H A DBufferManager.h30 media_buffer_id bufferID, size_t* _size,
38 media_buffer_id bufferID);