Searched refs:bufferID (Results 1 – 2 of 2) sorted by relevance
/haiku/src/servers/media/ |
H A D | BufferManager.cpp | 42 BufferManager::RegisterBuffer(team_id team, media_buffer_id bufferID, in RegisterBuffer() argument 48 team, bufferID); in RegisterBuffer() 51 if (!fBufferInfoMap.Get(bufferID, info)) { in RegisterBuffer() 53 B_PRId32 "\n", team, bufferID); in RegisterBuffer() 110 BufferManager::UnregisterBuffer(team_id team, media_buffer_id bufferID) in UnregisterBuffer() argument 114 team, bufferID); in UnregisterBuffer() 117 if (!fBufferInfoMap.Get(bufferID, info)) { in UnregisterBuffer() 119 B_PRId32 ", bufferID = %" B_PRId32 "\n", team, bufferID); in UnregisterBuffer() 125 " to bufferID = %" B_PRId32 "\n", team, bufferID); in UnregisterBuffer() 132 B_PRId32 "\n", team, bufferID); in UnregisterBuffer() [all …]
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H A D | BufferManager.h | 30 media_buffer_id bufferID, size_t* _size, 38 media_buffer_id bufferID);
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