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Searched refs:best_m (Results 1 – 4 of 4) sorted by relevance

/haiku/src/add-ons/accelerants/3dfx/
H A D3dfx_mode.cpp141 int best_m = 0; in TDFX_CalcPLL() local
151 best_m = 1; in TDFX_CalcPLL()
162 best_m = m; in TDFX_CalcPLL()
169 return (best_n << 8) | (best_m << 2) | best_k; in TDFX_CalcPLL()
/haiku/src/add-ons/accelerants/s3/
H A Dtrio64_mode.cpp26 uint8 best_n1 = 18, best_n2 = 2, best_m = 127; in Trio64_CalcClock() local
58 best_m = m; in Trio64_CalcClock()
70 *mdiv = best_m - 2; in Trio64_CalcClock()
H A Dsavage_mode.cpp458 uint8 best_n1 = 16 + 2, best_n2 = 2, best_m = 125 + 2; in Savage_CalcClock() local
490 best_m = m; in Savage_CalcClock()
500 *mdiv = best_m - 2; in Savage_CalcClock()
H A Dvirge_mode.cpp193 uint8 best_n1 = 16 + 2, best_n2 = 2, best_m = 125 + 2; in Virge_CalcClock() local
227 best_m = m; in Virge_CalcClock()
239 *mdiv = best_m - 2; in Virge_CalcClock()