Searched refs:baseShift (Results 1 – 1 of 1) sorted by relevance
253 const int baseShift = 16; // offset to BB variable377 Control.id |= (Info.fBase << baseShift); in _InitGainLimits()486 Controls[index].id |= Info.fInfo->fEnaOff << baseShift; in _CreateMIXControlGroup()498 Controls[index].id |= (Info.fExOff << baseShift); in _CreateMIXControlGroup()533 Controls[index].id |= (Info.fExOff << baseShift); in _CreateMIXControlGroup()637 uint16 mask = 1 << ((Id >> baseShift) & 0xff); in GetMix()652 float base = mult * ((Id >> baseShift) & 0xff); in GetMix()690 uint16 mask = 1 << ((Id >> baseShift) & 0xff); in SetMix()707 float base = mult * ((Id >> baseShift) & 0xff); in SetMix()