Searched refs:baseMax (Results 1 – 1 of 1) sorted by relevance
478 int32 baseMax = sum.max - constraint->min; in _AddOptimizerConstraints() local479 bool minRedundant = (sumMin < sum.min && baseMax > base.max); in _AddOptimizerConstraints()633 int32 baseMax = sum.max - constraint->min; in _ValidateLayout() local634 if (baseMax < base.max) in _ValidateLayout()635 base.max = baseMax; in _ValidateLayout()878 int32 baseMax = sum.max - constraint->min; in _PropagateChangesBack() local879 if (baseMax < base.max) { in _PropagateChangesBack()880 if (baseMax < base.min) { in _PropagateChangesBack()883 constraint->start, baseMax, base.min); in _PropagateChangesBack()885 base.max = baseMax; in _PropagateChangesBack()