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Searched refs:availableLanguages (Results 1 – 4 of 4) sorted by relevance

/haiku/headers/private/locale/
H A DDefaultCatalog.h67 default_catalog_get_available_languages(BMessage* availableLanguages,
/haiku/src/kits/locale/
H A DDefaultCatalog.cpp504 default_catalog_get_available_languages(BMessage* availableLanguages, in default_catalog_get_available_languages() argument
507 if (availableLanguages == NULL || sigPattern == NULL) in default_catalog_get_available_languages()
528 availableLanguages->AddString("language", langName); in default_catalog_get_available_languages()
556 availableLanguages->AddString("language", langName); in default_catalog_get_available_languages()
/haiku/src/preferences/locale/
H A DLocaleWindow.cpp99 BMessage availableLanguages; in LocaleWindow() local
100 if (BLocaleRoster::Default()->GetAvailableLanguages(&availableLanguages) in LocaleWindow()
105 for (int i = 0; availableLanguages.FindString("language", i, &currentID) in LocaleWindow()
203 availableLanguages.FindString("language", i, &conventionsID) == B_OK; in LocaleWindow()
/haiku/src/add-ons/locale/catalogs/plaintext/
H A DCatalog.cpp417 get_available_languages(BMessage* availableLanguages, in get_available_languages() argument