Searched refs:arrayOfTriangles (Results 1 – 1 of 1) sorted by relevance
256 int32 *arrayOfTriangles in TriangleObject() local258 if (arrayOfTriangles == NULL) in TriangleObject()264 t.p1 = arrayOfTriangles[i]; in TriangleObject()265 t.p2 = arrayOfTriangles[i + 1]; in TriangleObject()266 t.p3 = arrayOfTriangles[i + 2]; in TriangleObject()