Searched refs:animation (Results 1 – 4 of 4) sorted by relevance
16 FPS display TeapotWindow Afficher la vitesse d’animation
203 struct animation *mg_animate;
189 int32 animation; member
407 fCurrentSettings.animation = ANIMATION_OFF; in ChartWindow()998 fNextSettings.animation = ANIMATION_OFF + (message->what - ANIM_OFF_MSG); in MessageReceived()1022 fNextSettings.animation = ANIMATION_FREE_MOVE; in MessageReceived()1481 if (fCurrentSettings.animation != ANIMATION_OFF) in ChangeSetting()1538 if (new_set.animation != fCurrentSettings.animation) { in ChangeSetting()1541 if (new_set.animation == ANIMATION_OFF) in ChangeSetting()1546 if (new_set.animation == ANIMATION_FREE_MOVE) { in ChangeSetting()2403 switch (fCurrentSettings.animation) { in CameraAnimation()