Searched refs:andBits (Results 1 – 1 of 1) sorted by relevance
80 uint8 andBits = *andMask++; in Mach64_LoadCursorImage() local86 cursorBits |= ((andBits & 0x01) << 1); in Mach64_LoadCursorImage()88 andBits >>= 1; in Mach64_LoadCursorImage()