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Searched refs:ancestorStat (Results 1 – 1 of 1) sorted by relevance

/haiku/src/kits/storage/
H A DPathMonitor.cpp1391 struct stat ancestorStat; in _EntryCreated() local
1392 if (BEntry(&ancestor->EntryRef()).GetStat(&ancestorStat) == B_OK in _EntryCreated()
1393 && node_ref(ancestorStat.st_dev, ancestorStat.st_ino) in _EntryCreated()
1395 && S_ISDIR(ancestorStat.st_mode) == ancestor->IsDirectory()) { in _EntryCreated()
1521 struct stat ancestorStat; in _EntryRemoved() local
1522 if (BEntry(&ancestor->EntryRef()).GetStat(&ancestorStat) != B_OK) { in _EntryRemoved()
1528 if (node_ref(ancestorStat.st_dev, ancestorStat.st_ino) in _EntryRemoved()
1530 || S_ISDIR(ancestorStat.st_mode) != ancestor->IsDirectory()) { in _EntryRemoved()