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Searched refs:addedPackageNames (Results 1 – 3 of 3) sorted by relevance

/haiku/src/servers/package/
H A DVolume.cpp1331 BStringList addedPackageNames; in _SetLatestState() local
1339 _CollectPackageNamesAdded(fLatestState, state, addedPackageNames); in _SetLatestState()
1362 addedPackageNames) == B_OK in _SetLatestState()
1375 const VolumeState* newState, BStringList& addedPackageNames) in _CollectPackageNamesAdded() argument
1385 addedPackageNames.Add(packageName); in _CollectPackageNamesAdded()
1390 addedPackageNames.Add(packageName); in _CollectPackageNamesAdded()
H A DVolume.h188 BStringList& addedPackageNames);
/haiku/src/apps/haikudepot/ui/
H A DMainWindow.cpp1182 BStringList addedPackageNames; in _HandleExternalPackageUpdateMessageReceived() local
1186 &addedPackageNames) == B_OK) { in _HandleExternalPackageUpdateMessageReceived()
1187 addedPackageNames.Sort(); in _HandleExternalPackageUpdateMessageReceived()
1189 fModel.SetStateForPackagesByName(addedPackageNames, ACTIVATED); in _HandleExternalPackageUpdateMessageReceived()
1198 fModel.SetStateForPackagesByName(addedPackageNames, UNINSTALLED); in _HandleExternalPackageUpdateMessageReceived()