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Searched refs:addMessage (Results 1 – 3 of 3) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/utility_windows/
H A DExpressionPromptWindow.cpp108 BMessage addMessage(MSG_ADD_NEW_EXPRESSION); in MessageReceived() local
109 addMessage.AddString("expression", fExpressionInput->Text()); in MessageReceived()
110 addMessage.AddBool("persistent", true); in MessageReceived()
112 BMessenger(fAddTarget).SendMessage(&addMessage); in MessageReceived()
/haiku/src/preferences/repositories/
H A DAddRepoWindow.cpp97 BMessage* addMessage = new BMessage(ADD_REPO_URL); in MessageReceived() local
98 addMessage->AddString(key_url, url); in MessageReceived()
99 fReplyMessenger.SendMessage(addMessage); in MessageReceived()
/haiku/src/apps/mediaplayer/playlist/
H A DPlaylistWindow.cpp459 BMessage addMessage(MSG_PLAYLIST_ITEM_ADDED); in _QueryInitialDurations() local
461 addMessage.AddPointer("item", fPlaylist->ItemAt(i)); in _QueryInitialDurations()
462 addMessage.AddInt32("index", i); in _QueryInitialDurations()
465 BMessenger(fDurationListener).SendMessage(&addMessage); in _QueryInitialDurations()