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Searched refs:abs (Results 1 – 25 of 91) sorted by relevance

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/haiku/headers/libs/agg/
H A Dagg_line_aa_basics.h87 dx(abs(x2_ - x1_)), in line_parameters()
88 dy(abs(y2_ - y1_)), in line_parameters()
127 lp1.dx = abs(lp1.x2 - lp1.x1); in divide()
128 lp1.dy = abs(lp1.y2 - lp1.y1); in divide()
133 lp2.dx = abs(lp2.x2 - lp2.x1); in divide()
134 lp2.dy = abs(lp2.y2 - lp2.y1); in divide()
H A Dagg_dda_line.h236 m_ver(abs(m_x2_lr - m_x1_lr) < abs(m_y2_lr - m_y1_lr)), in line_bresenham_interpolator()
237 m_len(m_ver ? abs(m_y2_lr - m_y1_lr) : in line_bresenham_interpolator()
238 abs(m_x2_lr - m_x1_lr)), in line_bresenham_interpolator()
H A Dagg_span_gradient.h335 int ax = abs(x); in calculate()
336 int ay = abs(y); in calculate()
348 return abs(x) * abs(y) / d; in calculate()
359 return fast_sqrt(abs(x) * abs(y)); in calculate()
H A Dagg_renderer_outline_image.h491 lp.vertical ? abs(lp.y2 - lp.y1) : in line_interpolator_image()
492 abs(lp.x2 - lp.x1) + 1), in line_interpolator_image()
500 m_count((lp.vertical ? abs((lp.y2 >> line_subpixel_shift) - m_y) : in line_interpolator_image()
501 abs((lp.x2 >> line_subpixel_shift) - m_x))), in line_interpolator_image()
962 while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len) in line3()
975 while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len) in line3()
H A Dagg_renderer_outline_aa.h481 lp.vertical ? abs(lp.y2 - lp.y1) : in line_interpolator_aa_base()
482 abs(lp.x2 - lp.x1) + 1), in line_interpolator_aa_base()
489 m_count((lp.vertical ? abs((lp.y2 >> line_subpixel_shift) - m_y) : in line_interpolator_aa_base()
490 abs((lp.x2 >> line_subpixel_shift) - m_x))), in line_interpolator_aa_base()
1652 while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len) in line1()
1719 while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len) in line2()
1791 while(abs(sx - lp.x1) + abs(sy - lp.y1) > lp2.len) in line3()
1804 while(abs(ex - lp.x2) + abs(ey - lp.y2) > lp2.len) in line3()
H A Dagg_scanline_boolean_algebra.h409 return unsigned(abs(int(a) - int(b))); in calculate()
636 add_span(span, span->x, abs((int)span->len), sl); in sbool_add_spans_and_render()
681 int xe1 = xb1 + abs((int)span1->len) - 1; in sbool_intersect_scanlines()
682 int xe2 = xb2 + abs((int)span2->len) - 1; in sbool_intersect_scanlines()
875 xe1 = xb1 + abs((int)span1->len) - 1; in sbool_unite_scanlines()
885 xe2 = xb2 + abs((int)span2->len) - 1; in sbool_unite_scanlines()
899 xe1 = xb1 + abs((int)span1->len) - 1; in sbool_unite_scanlines()
909 xe2 = xb2 + abs((int)span2->len) - 1; in sbool_unite_scanlines()
/haiku/headers/cpp/std/
H A Dcomplext.cc54 return complex<FLOAT> (log (abs (x)), arg (x)); in log()
60 FLOAT logr = log (abs (x)); in pow()
158 FLOAT ar = abs (y.re); in __doadv()
159 FLOAT ai = abs (y.im); in __doadv()
184 FLOAT ar = abs (real (y)); in operator /()
185 FLOAT ai = abs (imag (y)); in operator /()
208 FLOAT ar = abs (real (y)); in operator /()
209 FLOAT ai = abs (imag (y)); in operator /()
255 FLOAT r = abs (x); in sqrt()
/haiku/src/tests/libs/icon/flat_icon/
H A DFlatIconFormat.py28 exponent = math.floor(math.log2(abs(value)))
33 mantissa = abs(value) / 2**exponent - 1
/haiku/headers/cpp/
H A Dcstdlib15 inline long abs(long x) { return labs (x); }
17 inline long abs(long x) { return x >= 0 ? x : -x; }
H A Dcmath40 inline float abs (float x) { return fabs (x); }
42 inline double abs (double x) { return fabs (x); }
72 inline long double abs (long double x) { return fabs (x); }
/haiku/src/tests/kits/media/soundplayer/
H A DSoundPlayerTest.cpp17 inline float abs(float f) { return f < 0 ? -f : f; } in abs() function
106 for (f = out_max_dB; f >= out_min_dB; f -= abs(out_max_dB - out_min_dB) / 50) { in main()
117 for (f = out_min_dB; f <= out_max_dB; f += abs(out_max_dB - out_min_dB) / 50) { in main()
/haiku/src/system/libroot/posix/stdlib/
H A Dabs.c14 abs(int i) in abs() function
H A DJamfile16 abs.c
/haiku/src/add-ons/media/plugins/ape_reader/MAClib/
H A DNNFilter.cpp58 int nTempABS = abs(nInput); in Compress()
106 int nTempABS = abs(nOutput); in Decompress()
/haiku/src/add-ons/translators/bmp/
H A DBMPTranslator.cpp393 pmsheader->width = abs(msheader.width); in identify_bmp_header()
473 pmsheader->bitsperpixel) * abs(pmsheader->height); in identify_bmp_header()
493 pmsheader->bitsperpixel) * abs(pmsheader->height); in identify_bmp_header()
769 if (bmppixrow == abs(msheader.height)) in translate_from_bits_to_bmp24()
834 if (bmppixrow == abs(msheader.height)) in translate_from_bits8_to_bmp8()
920 if (bmppixrow == abs(msheader.height)) in translate_from_bits1_to_bmp1()
1221 off_t bitsFileSize = (bitsRowBytes * abs(msheader.height)) + in translate_from_bmpnpal_to_bits()
1252 uint32 rowCount = abs(msheader.height); in translate_from_bmpnpal_to_bits()
1347 off_t bitsFileSize = (bitsRowBytes * abs(msheader.height)) + in translate_from_bmppal_to_bits()
1383 if (bmppixrow == abs(msheader.height)) in translate_from_bmppal_to_bits()
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/haiku/src/add-ons/accelerants/radeon/
H A Dpll.c160 error = abs( (int32)cur_freq - (int32)freq ); in Radeon_CalcPLLDividers()
162 vco_dev = abs( (int32)vco - (int32)(pll->best_vco) ); in Radeon_CalcPLLDividers()
172 (abs( error - best_error ) < 100 && vco_dev < best_vco_dev )))) in Radeon_CalcPLLDividers()
260 abs_crt_error = abs( (int32)(dividers->freq) - (int32)crt_freq ); in Radeon_MatchCRTPLL()
/haiku/src/servers/app/
H A DRGBColor.cpp89 delta = abs(c->red-color.red) + abs(c->green-color.green) in FindClosestColor()
90 + abs(c->blue-color.blue); in FindClosestColor()
H A DScreen.cpp264 int32 diff = 1000 * abs(mode.timing.v_display - height) in _FindBestMode()
266 + 100 * abs((int)(mode.space - colorSpace)); in _FindBestMode()
/haiku/src/libs/compat/freebsd_network/compat/sys/
H A Dlibkern.h28 extern int abs(int a);
/haiku/src/add-ons/kernel/drivers/network/wlan/realtekwifi/dev/rtwn/
H A Dif_rtwn_calib.c88 } else if (abs(temp - sc->thcal_temp) > sc->temp_delta) { in rtwn_temp_calib()
/haiku/src/kits/tracker/
H A DDraggableContainerIcon.cpp110 || (abs((int32)(where.x - fClickPoint.x)) <= kDragSlop in MouseMoved()
111 && abs((int32)(where.y - fClickPoint.y)) <= kDragSlop)) in MouseMoved()
/haiku/src/system/boot/platform/efi/
H A Dvideo.cpp102 int64 diff = 2 * abs((int64)mode->width - width) in closest_video_mode()
103 + abs((int64)mode->height - height) in closest_video_mode()
104 + abs((int64)mode->bits_per_pixel - depth); in closest_video_mode()
/haiku/src/add-ons/media/media-add-ons/mixer/
H A DMixerUtils.h16 template<class t> const t abs(const t t1) { return (t1 < 0) ? - t1 : t1; } in abs() function
/haiku/src/libs/mapm/
H A Dmapm_log.c197 if (abs(mexp) <= 3) in m_apm_log()
/haiku/src/add-ons/kernel/drivers/network/wlan/atheroswifi/dev/ath/
H A Dah_osdep.h74 #define abs(_a) __builtin_abs(_a) macro

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