Searched refs:_Reserved_BPushGameSound_10 (Results 1 – 2 of 2) sorted by relevance
69 virtual status_t _Reserved_BPushGameSound_10(int32 arg, ...);
293 BPushGameSound::_Reserved_BPushGameSound_10(int32 arg, ...) in _Reserved_BPushGameSound_10() function in BPushGameSound