Home
last modified time | relevance | path

Searched refs:_Reserved_BGameSound_46 (Results 1 – 2 of 2) sorted by relevance

/haiku/headers/os/game/
H A DGameSound.h111 virtual status_t _Reserved_BGameSound_46(int32 arg, ...);
/haiku/src/kits/game/
H A DGameSound.cpp609 BGameSound::_Reserved_BGameSound_46(int32 arg, ...) in _Reserved_BGameSound_46() function in BGameSound