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Searched refs:_NodeForPath (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/debuganalyzer/gui/table/
H A DTreeTable.cpp775 TreeTableNode* node = _NodeForPath(path); in SelectNode()
792 if (TreeTableNode* node = _NodeForPath(path)) in DeselectNode()
807 if (TreeTableNode* node = _NodeForPath(path)) in IsNodeExpanded()
817 if (TreeTableNode* node = _NodeForPath(path)) in SetNodeExpanded()
825 if (TreeTableNode* node = _NodeForPath(path)) in ScrollToNode()
848 TreeTableNode* node = _NodeForPath(path); in GetCellRectAt()
964 TreeTableNode* node = _NodeForPath(path); in TableNodesAdded()
976 TreeTableNode* node = _NodeForPath(path); in TableNodesRemoved()
988 TreeTableNode* node = _NodeForPath(path); in TableNodesChanged()
1115 TreeTable::_NodeForPath(const TreeTablePath& path) const in _NodeForPath() function in TreeTable
H A DTreeTable.h248 TreeTableNode* _NodeForPath(const TreeTablePath& path) const;