Searched refs:_MinPosition (Results 1 – 2 of 2) sorted by relevance
572 if (point.x < _MinPosition()) in _ConstrainPoint()573 point.x = _MinPosition(); in _ConstrainPoint()581 if (point.y > _MinPosition()) in _ConstrainPoint()582 point.y = _MinPosition(); in _ConstrainPoint()772 min = _MinPosition(); in ValueForPoint()776 max = _MinPosition(); in ValueForPoint()1179 - _MinPosition()) + _MinPosition()) - 8; in ThumbFrame()1186 - _MinPosition()) + _MinPosition()) - 8; in ThumbFrame()1193 - _MinPosition()) + _MinPosition()) - 6; in ThumbFrame()1200 - _MinPosition())) + _MinPosition() - 6; in ThumbFrame()[all …]
172 float _MinPosition() const;