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Searched refs:_Flag (Results 1 – 2 of 2) sorted by relevance

/haiku/src/kits/interface/
H A DButton.cpp139 if (_Flag(FLAG_DEFAULT)) in Draw()
141 if (_Flag(FLAG_FLAT) && !IsTracking()) in Draw()
143 if (_Flag(FLAG_INSIDE)) in Draw()
200 bool pressed = inside ^ _Flag(FLAG_WAS_PRESSED); in MouseDown()
211 _Flag(FLAG_WAS_PRESSED) ? B_CONTROL_OFF : B_CONTROL_ON); in MouseDown()
215 } else if (_Flag(FLAG_FLAT)) in MouseDown()
266 if (_Flag(FLAG_DEFAULT) && oldDefault == this) in MakeDefault()
307 return _Flag(FLAG_DEFAULT); in IsDefault()
314 return _Flag(FLAG_FLAT); in IsFlat()
384 bool pressed = inside ^ _Flag(FLAG_WAS_PRESSED); in MouseMoved()
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/haiku/headers/os/interface/
H A DButton.h100 inline bool _Flag(uint32 flag) const;