Searched refs:_CurrentArea (Results 1 – 2 of 2) sorted by relevance
150 Area* currentArea = _CurrentArea(); in AddToLeft()168 Area* currentArea = _CurrentArea(); in AddToRight()186 Area* currentArea = _CurrentArea(); in AddAbove()204 Area* currentArea = _CurrentArea(); in AddBelow()222 Area* currentArea = _CurrentArea(); in AddToLeft()240 Area* currentArea = _CurrentArea(); in AddToRight()258 Area* currentArea = _CurrentArea(); in AddAbove()276 Area* currentArea = _CurrentArea(); in AddBelow()293 fAreaStack.AddItem(_CurrentArea()); in Push()318 BALMLayoutBuilder::_CurrentArea() const in _CurrentArea() function in BALM::BALMLayoutBuilder
94 Area* _CurrentArea() const;