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Searched refs:_Activate (Results 1 – 9 of 9) sorted by relevance

/haiku/headers/os/game/
H A DWindowScreen.h67 status_t _Activate();
/haiku/src/kits/game/
H A DWindowScreen.cpp268 _Activate(); in WindowActivated()
280 _Activate(); in WorkspaceActivated()
690 BWindowScreen::_Activate() in _Activate() function in BWindowScreen
/haiku/src/apps/terminal/
H A DTermView.h203 void _Activate();
H A DTermView.cpp1015 TermView::_Activate() in _Activate() function in TermView
1528 _Activate(); in WindowActivated()
1547 _Activate(); in MakeFocus()
/haiku/headers/os/interface/
H A DTextView.h366 void _Activate();
H A DView.h732 void _Activate(bool state);
/haiku/src/kits/interface/
H A DTextView.cpp692 _Activate(); in WindowActivated()
846 _Activate(); in MakeFocus()
5173 BTextView::_Activate() in _Activate() function in BTextView
H A DView.cpp6220 BView::_Activate(bool active) in _Activate() function in BView
6226 child->_Activate(active); in _Activate()
H A DWindow.cpp1091 fTopView->_Activate(active); in DispatchMessage()