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/haiku/src/add-ons/media/media-add-ons/equalizer/
H A DEqualizer.cpp101 float *Wq = fWDataVector[i][k]; in ProcessBuffer() local
103 Wq[0] * fAWeights[k][0] + in ProcessBuffer()
104 Wq[1] * fAWeights[k][1]; in ProcessBuffer()
105 yt += (w + Wq[1] * fBWeights[k][1]) * g[k]; in ProcessBuffer()
106 Wq[1] = Wq[0]; in ProcessBuffer()
107 Wq[0] = w; in ProcessBuffer()