Searched refs:Wq (Results 1 – 1 of 1) sorted by relevance
101 float *Wq = fWDataVector[i][k]; in ProcessBuffer() local103 Wq[0] * fAWeights[k][0] + in ProcessBuffer()104 Wq[1] * fAWeights[k][1]; in ProcessBuffer()105 yt += (w + Wq[1] * fBWeights[k][1]) * g[k]; in ProcessBuffer()106 Wq[1] = Wq[0]; in ProcessBuffer()107 Wq[0] = w; in ProcessBuffer()