Searched refs:ViewLayer (Results 1 – 7 of 7) sorted by relevance
/haiku/src/tests/servers/app/newerClipping/ |
H A D | ViewLayer.cpp | 16 ViewLayer::ViewLayer(BRect frame, const char* name, in ViewLayer() function in ViewLayer 54 ViewLayer::~ViewLayer() in ~ViewLayer() 57 ViewLayer* layer = fFirstChild; in ~ViewLayer() 59 ViewLayer* toast = layer; in ~ViewLayer() 67 ViewLayer::Bounds() const in Bounds() 77 ViewLayer::ConvertToVisibleInTopView(BRect* bounds) const in ConvertToVisibleInTopView() 89 ViewLayer::AttachedToWindow(WindowLayer* window) in AttachedToWindow() 93 for (ViewLayer* child = FirstChild(); child; child = NextChild()) in AttachedToWindow() 100 ViewLayer::DetachedFromWindow() in DetachedFromWindow() 103 for (ViewLayer* child = FirstChild(); child; child = NextChild()) in DetachedFromWindow() [all …]
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H A D | ViewLayer.h | 13 class ViewLayer { 15 ViewLayer(BRect frame, 21 virtual ~ViewLayer(); 37 void AddChild(ViewLayer* layer); 38 bool RemoveChild(ViewLayer* layer); 40 inline ViewLayer* Parent() const in Parent() 43 ViewLayer* FirstChild() const; 44 ViewLayer* PreviousChild() const; 45 ViewLayer* NextChild() const; 46 ViewLayer* LastChild() const; [all …]
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H A D | main.cpp | 374 ViewLayer* layer1 = new ViewLayer(frame, "View 1", in AddWindow() 388 ViewLayer* layer; in AddWindow() 389 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP, in AddWindow() 395 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP, in AddWindow() 401 layer = new ViewLayer(f, "View", B_FOLLOW_RIGHT | B_FOLLOW_TOP, in AddWindow() 411 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, in AddWindow() 417 layer = new ViewLayer(f, "View", B_FOLLOW_ALL, in AddWindow() 423 layer = new ViewLayer(f, "View", B_FOLLOW_RIGHT | B_FOLLOW_TOP_BOTTOM, in AddWindow() 433 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_BOTTOM, in AddWindow() 440 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_BOTTOM, in AddWindow() [all …]
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H A D | WindowLayer.h | 81 void ScrollViewBy(ViewLayer* view, int32 dx, int32 dy); 83 void AddChild(ViewLayer* layer); 85 ViewLayer* ViewAt(const BPoint& where); 145 ViewLayer* fTopLayer;
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H A D | WindowLayer.cpp | 71 fTopLayer = new(nothrow) ViewLayer(fFrame, "top view", B_FOLLOW_ALL, 0, in WindowLayer() 323 WindowLayer::ScrollViewBy(ViewLayer* view, int32 dx, int32 dy) in ScrollViewBy() 347 WindowLayer::AddChild(ViewLayer* layer) in AddChild() 363 ViewLayer* 453 ViewLayer* layer = (ViewLayer*)fTokenViewMap.ItemAt(token); in InvalidateView() 590 ViewLayer* layer = (ViewLayer*)fTokenViewMap.ItemAt(token); in _DrawClient() 640 ViewLayer* layer = (ViewLayer*)fTokenViewMap.ItemAt(token); in _DrawClientPolygon()
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H A D | Desktop.h | 24 class ViewLayer; variable 110 ViewLayer* fScrollingView;
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H A D | makefile | 37 ViewLayer.cpp \
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