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Searched refs:VSP_SDA0_IN (Results 1 – 2 of 2) sorted by relevance

/haiku/src/add-ons/accelerants/3dfx/
H A D3dfx_edid.cpp25 *data = (reg & VSP_SDA0_IN) ? 1 : 0; in GetI2CSignals()
H A D3dfx.h104 #define VSP_SDA0_IN 0x00400000 macro