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Searched refs:UpdateAfterDirectWrite (Results 1 – 2 of 2) sorted by relevance

/haiku/src/add-ons/media/plugins/ape_reader/MAClib/
H A DAPEDecompress.cpp215 m_cbFrameBuffer.UpdateAfterDirectWrite(1); in FillFrameBuffer()
247 m_cbFrameBuffer.UpdateAfterDirectWrite(m_nBlockAlign); in DecodeBlocksToFrameBuffer()
256 m_cbFrameBuffer.UpdateAfterDirectWrite(m_nBlockAlign); in DecodeBlocksToFrameBuffer()
272 m_cbFrameBuffer.UpdateAfterDirectWrite(m_nBlockAlign); in DecodeBlocksToFrameBuffer()
283 m_cbFrameBuffer.UpdateAfterDirectWrite(m_nBlockAlign); in DecodeBlocksToFrameBuffer()
295 m_cbFrameBuffer.UpdateAfterDirectWrite(m_nBlockAlign); in DecodeBlocksToFrameBuffer()
304 m_cbFrameBuffer.UpdateAfterDirectWrite(m_nBlockAlign); in DecodeBlocksToFrameBuffer()
H A DCircleBuffer.h27 inline void UpdateAfterDirectWrite(int nBytes) in UpdateAfterDirectWrite() function