Searched refs:ToUInt8 (Results 1 – 5 of 5) sorted by relevance
353 fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8() in operator +=()354 + temp.fPrimitive.ToUInt8())); in operator +=()433 fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8() in operator -=()434 - temp.fPrimitive.ToUInt8())); in operator -=()513 fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8() in operator /=()514 / temp.fPrimitive.ToUInt8())); in operator /=()593 fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8() in operator *=()594 * temp.fPrimitive.ToUInt8())); in operator *=()673 fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8() in operator %=()674 % temp.fPrimitive.ToUInt8())); in operator %=()[all …]
121 value.Type() == B_INT8_TYPE ? value.ToUInt8() : in FormatValue()
92 uint8 ToUInt8() const;
255 BVariant::ToUInt8() const in ToUInt8() function in BVariant
78 snprintf(buffer, bufferSize, "0x%02x", value.ToUInt8()); in VariantToString()