Searched refs:ToUInt32 (Results 1 – 8 of 8) sorted by relevance
381 fPrimitive.SetTo(fPrimitive.ToUInt32() in operator +=()382 + temp.fPrimitive.ToUInt32()); in operator +=()461 fPrimitive.SetTo(fPrimitive.ToUInt32() in operator -=()462 - temp.fPrimitive.ToUInt32()); in operator -=()541 fPrimitive.SetTo(fPrimitive.ToUInt32() in operator /=()542 / temp.fPrimitive.ToUInt32()); in operator /=()621 fPrimitive.SetTo(fPrimitive.ToUInt32() in operator *=()622 * temp.fPrimitive.ToUInt32()); in operator *=()701 fPrimitive.SetTo(fPrimitive.ToUInt32() in operator %=()702 % temp.fPrimitive.ToUInt32()); in operator %=()[all …]
123 value.Type() == B_INT32_TYPE ? value.ToUInt32() : in FormatValue()
265 fHeader->what = what.ToUInt32(); in ResolvedLocationAndValue()268 what.ToUInt32(), strerror(error)); in ResolvedLocationAndValue()
96 uint32 ToUInt32() const;
234 fIntRegisters[index] = value.ToUInt32(); in SetRegisterValue()
283 BVariant::ToUInt32() const in ToUInt32() function in BVariant
635 bitSize = value.ToUInt32() * 8; in _CreatePrimitiveType()646 bitSize = value.ToUInt32(); in _CreatePrimitiveType()
87 value.ToUInt32()); in VariantToString()