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Searched refs:ThreadByID (Results 1 – 12 of 12) sorted by relevance

/haiku/src/apps/debugger/user_interface/cli/commands/
H A DCliThreadCommand.cpp54 if (Thread* thread = team->ThreadByID(threadID)) in Execute()
H A DCliStopCommand.cpp58 thread = team->ThreadByID(threadID); in Execute()
/haiku/src/apps/debugger/user_interface/gui/expression_eval_window/
H A DExpressionEvaluationWindow.cpp315 fSelectedThread = fTeam->ThreadByID(threadID); in _HandleThreadSelectionChanged()
374 ::Thread* thread = fTeam->ThreadByID(threadID); in _HandleThreadAdded()
430 ::Thread* thread = fTeam->ThreadByID(threadID); in _HandleThreadStateChanged()
446 ::Thread* thread = fTeam->ThreadByID(threadID); in _HandleThreadStackTraceChanged()
/haiku/src/apps/debuganalyzer/model/
H A DModel.cpp824 Model::ThreadByID(thread_id id) const in ThreadByID() function in Model
834 Thread* thread = ThreadByID(event->thread); in AddThread()
935 Thread* thread = ThreadByID(threadID); in AddThreadWaitObject()
946 Thread* thread = ThreadByID(threadID); in ThreadWaitObjectGroupFor()
H A DModel.h100 Thread* ThreadByID(thread_id id) const;
/haiku/src/apps/debugger/user_interface/report/
H A DReportUserInterface.cpp162 ::Thread* thread = fTeam->ThreadByID(fTargetThread); in Run()
/haiku/src/apps/debugger/user_interface/cli/
H A DCliContext.cpp429 ::Thread* thread = fTeam->ThreadByID(threadID); in MessageReceived()
443 ::Thread* thread = fTeam->ThreadByID(threadID); in MessageReceived()
/haiku/src/kits/debugger/model/
H A DTeam.cpp170 Thread* thread = ThreadByID(threadID); in RemoveThread()
181 Team::ThreadByID(thread_id threadID) const in ThreadByID() function in Team
/haiku/headers/private/debugger/model/
H A DTeam.h134 ::Thread* ThreadByID(thread_id threadID) const;
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DSchedulingPage.cpp836 if (Model::Thread* thread = fModel->ThreadByID(event->thread)) { in GetToolTipAt()
1420 Model::Thread* thread = fModel->ThreadByID(event->thread); in _HandleThreadAdded()
/haiku/src/kits/debugger/controllers/
H A DTeamDebugger.cpp1688 ::Thread* thread = fTeam->ThreadByID(event->Thread()); in _HandleDebuggerMessage()
1785 ::Thread* thread = fTeam->ThreadByID(event->RenamedThread()); in _HandleThreadRenamed()
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp1796 ::Thread* thread = fTeam->ThreadByID(threadID); in _HandleThreadStateChanged()