/haiku/src/tests/servers/app/painter/ |
H A D | Painter.h | 81 void StrokeTriangle( BPoint pt1,
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H A D | Painter.cpp | 405 Painter::StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3, const pattern& p) const in StrokeTriangle() function in Painter
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/haiku/docs/develop/servers/app_server/ |
H A D | DisplayDriver.rst | 100 void StrokeTriangle(BPoints \*pts, BRect r, layerdata \*d, int8 \*pattern)
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/haiku/src/servers/app/drawing/Painter/ |
H A D | Painter.h | 117 BRect StrokeTriangle(BPoint pt1, BPoint pt2,
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H A D | Painter.cpp | 646 Painter::StrokeTriangle(BPoint pt1, BPoint pt2, BPoint pt3) const in StrokeTriangle() function in Painter
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/haiku/headers/os/interface/ |
H A D | View.h | 380 void StrokeTriangle(BPoint point1, BPoint point2, 383 void StrokeTriangle(BPoint point1, BPoint point2,
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/haiku/src/apps/icon-o-matic/gui/ |
H A D | GradientControl.cpp | 395 StrokeTriangle(markerPos, markerPos + leftBottom, in Draw()
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/haiku/src/add-ons/control_look/BeControlLook/ |
H A D | BeControlLook.cpp | 761 view->StrokeTriangle(rect.LeftTop() + BPoint(4, 6), in DrawArrowShape() 773 view->StrokeTriangle(rect.LeftTop() + BPoint(4, 2), in DrawArrowShape() 784 view->StrokeTriangle(rect.LeftTop() + BPoint(6, 4), in DrawArrowShape() 795 view->StrokeTriangle(rect.LeftTop() + BPoint(2, 4), in DrawArrowShape()
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/haiku/src/apps/remotedesktop/ |
H A D | RemoteView.cpp | 1056 offscreen->StrokeTriangle(points[0], points[1], points[2], in _DrawThread()
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/haiku/src/servers/app/drawing/ |
H A D | DrawingEngine.cpp | 1247 fPainter->StrokeTriangle(pts[0], pts[1], pts[2]); in DrawTriangle()
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/haiku/src/tests/kits/interface/flatten_picture/ |
H A D | PictureTestCases.cpp | 471 view->StrokeTriangle(points[0], points[1], points[2]); in testStrokeTriangle()
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/haiku/src/kits/interface/ |
H A D | View.cpp | 3855 BView::StrokeTriangle(BPoint point1, BPoint point2, BPoint point3, BRect bounds, in StrokeTriangle() function in BView 3876 BView::StrokeTriangle(BPoint point1, BPoint point2, BPoint point3, in StrokeTriangle() function in BView 3910 StrokeTriangle(point1, point2, point3, bounds, pattern); in StrokeTriangle()
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/haiku/docs/user/interface/ |
H A D | View.dox | 3680 \fn void BView::StrokeTriangle(BPoint point1, BPoint point2, BPoint point3, 3699 \fn void BView::StrokeTriangle(BPoint point1, BPoint point2, BPoint point3,
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