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Searched refs:SolutionAt (Results 1 – 10 of 10) sorted by relevance

/haiku/src/apps/sudoku/
H A DSudokuSolver.h26 SudokuField* SolutionAt(uint32 index);
H A DSudokuGenerator.cpp102 field.SetTo(solver.SolutionAt(rand() % solver.CountSolutions())); in Generate()
H A DSudokuSolver.cpp230 SudokuSolver::SolutionAt(uint32 index) in SolutionAt() function in SudokuSolver
H A DSudokuView.cpp1254 fField->SetTo(solver.SolutionAt(0)); in _Solve()
1280 uint32 value = solver.SolutionAt(0)->ValueAt(x, y); in _SolveSingle()
/haiku/headers/os/package/solver/
H A DSolverProblem.h59 const BSolverProblemSolution* SolutionAt(int32 index) const;
/haiku/src/kits/package/solver/
H A DSolverProblem.cpp118 BSolverProblem::SolutionAt(int32 index) const in SolutionAt() function in BPackageKit::BSolverProblem
/haiku/src/bin/pkgman/
H A DPackageManager.cpp86 const BSolverProblemSolution* solution = problem->SolutionAt(k); in HandleProblems()
125 problem->SolutionAt(selected - 1)); in HandleProblems()
/haiku/src/tools/get_package_dependencies/
H A Dget_package_dependencies.cpp132 const BSolverProblemSolution* solution = problem->SolutionAt(k); in main()
/haiku/src/servers/package/
H A DProblemWindow.cpp251 const BSolverProblemSolution* solution = problem->SolutionAt(k); in _AddProblem()
H A DVolume.cpp504 const BSolverProblemSolution* solution = problem->SolutionAt(k); in InitialVerify()