Searched refs:ScreenList (Results 1 – 3 of 3) sorted by relevance
25 typedef BObjectList<Screen> ScreenList; typedef49 ScreenList& list);50 void ReleaseScreens(ScreenList& list);
122 int32 wishCount, const char* target, bool force, ScreenList& list) in AcquireScreens()162 ScreenManager::ReleaseScreens(ScreenList& list) in ReleaseScreens()
36 ScreenList list; in _Reset()82 ScreenList list; in SetConfiguration()