Searched refs:SUPER_BLOCK_MAGIC2 (Results 1 – 11 of 11) sorted by relevance
65 #define SUPER_BLOCK_MAGIC2 0xdd121031 macro
52 #define SUPER_BLOCK_MAGIC2 0xdd121031 macro
92 || fSuperBlock.Magic2() != (int32)SUPER_BLOCK_MAGIC2 in IsValidSuperBlock()
286 && super->magic2 == (int32)SUPER_BLOCK_MAGIC2 in ScanForSuperBlock()359 || superBlock.magic2 != (int32)SUPER_BLOCK_MAGIC2 in ValidateSuperBlock()408 fSuperBlock.magic2 = SUPER_BLOCK_MAGIC2; in RecreateSuperBlock()
67 #define SUPER_BLOCK_MAGIC2 0xdd121031 macro
65 superBlock->magic2 == (int)SUPER_BLOCK_MAGIC2 ? "valid" : "INVALID"); in dump_super_block()
28 || Magic2() != (int32)SUPER_BLOCK_MAGIC2 in IsValid()
39 || Magic2() != (int32)SUPER_BLOCK_MAGIC2 in IsValid()63 magic2 = HOST_ENDIAN_TO_BFS_INT32(SUPER_BLOCK_MAGIC2); in Initialize()
109 #define SUPER_BLOCK_MAGIC2 0xdd121031 macro
60 (superBlock->magic2 == (int)SUPER_BLOCK_MAGIC2 ? "valid" : "INVALID")); in dump_super_block()
36 %assign SUPER_BLOCK_MAGIC2 0xdd121031