Searched refs:STATE_PRESSED (Results 1 – 3 of 3) sorted by relevance
99 if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED)) { in Draw()120 if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED)) in Draw()135 if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED)) in Draw()173 _AddFlags(STATE_PRESSED | STATE_TRACKING); in MouseDown()175 _ClearFlags(STATE_PRESSED | STATE_TRACKING); in MouseDown()187 if (_HasFlags(STATE_ENABLED) && _HasFlags(STATE_PRESSED) && Bounds().Contains(where)) in MouseUp()191 _ClearFlags(STATE_PRESSED | STATE_TRACKING); in MouseUp()204 if (!buttons && _HasFlags(STATE_PRESSED)) { in MouseMoved()217 _AddFlags(STATE_PRESSED); in MouseMoved()219 _ClearFlags(STATE_PRESSED); in MouseMoved()[all …]
97 STATE_PRESSED = 0x0002, enumerator
38 STATE_PRESSED = 0x0002, enumerator106 if (_HasFlags(STATE_PRESSED) || _HasFlags(STATE_FORCE_PRESSED)) in Draw()167 _SetFlags(STATE_PRESSED, true); in MouseDown()170 _SetFlags(STATE_PRESSED, false); in MouseDown()183 if (IsEnabled() && _HasFlags(STATE_PRESSED) in MouseUp()189 _SetFlags(STATE_PRESSED, false); in MouseUp()203 if (!buttons && _HasFlags(STATE_PRESSED)) { in MouseMoved()213 _SetFlags(STATE_PRESSED, Bounds().Contains(where)); in MouseMoved()626 _SetFlags(STATE_PRESSED, value != 0); in SetValue()845 if ((flags & STATE_PRESSED) != 0) in _SetFlags()