Searched refs:SCRATCH_SIZE (Results 1 – 2 of 2) sorted by relevance
32 #define SCRATCH_SIZE (2*4096) macro33 static uint8 gScratchBuffer[SCRATCH_SIZE];
33 #define SCRATCH_SIZE (2*4096) macro34 static uint8 gScratchBuffer[SCRATCH_SIZE];627 uint32 scratchSize = SCRATCH_SIZE / fBlockSize; in ReadAt()