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Searched refs:ReadFrames (Results 1 – 22 of 22) sorted by relevance

/haiku/src/kits/media/
H A DTrackReader.h28 status_t ReadFrames(void *in_buffer, int32 frame_count);
H A DTrackReader.cpp214 BTrackReader::ReadFrames(void* in_buffer, int32 frame_count) in ReadFrames() function in BPrivate::BTrackReader
235 last_status = fMediaTrack->ReadFrames(fBuffer, in ReadFrames()
H A DSound.cpp214 if (fTrackReader->ReadFrames(buffer, indirectFrameCount) != B_OK) { in GetDataAt()
228 if (fTrackReader->ReadFrames((uint8*)intoBuffer + bufferOffset, in GetDataAt()
H A DSoundFile.cpp242 BSoundFile::ReadFrames(char *buf, in ReadFrames() function in BSoundFile
248 status_t status = fMediaTrack->ReadFrames( in ReadFrames()
H A DMediaTrack.cpp351 return self->ReadFrames(_buffer, _frameCount, header, 0); in ReadFrames__11BMediaTrackPcPxP12media_header()
357 BMediaTrack::ReadFrames(void* buffer, int64* _frameCount, media_header* header) in ReadFrames() function in BMediaTrack
359 return ReadFrames(buffer, _frameCount, header, NULL); in ReadFrames()
364 BMediaTrack::ReadFrames(void* buffer, int64* _frameCount, in ReadFrames() function in BMediaTrack
/haiku/docs/develop/media/
H A DMediaExtractorAddOn.h466 virtual status_t ReadFrames(BTrack * track,
536 virtual status_t ReadFrames(void * outBuffer, int64 * outFrameCount,
539 return BExtractor::ReadFrames(this,outBuffer,outFrameCount,outHeader,info);
H A Dmedia_seek_flags.txt80 …_t (B_EMPTY_FRAME or B_EMPTY_FRAMES) which would be returned from a subsequent call to ReadFrames()
145 ReadFrames() will return B_EMPTY_FRAMES until it is ready.
/haiku/src/bin/media_client/
H A DMediaPlay.cpp36 playTrack->ReadFrames(buffer, &frames); in play_buffer()
/haiku/src/tests/kits/media/playsound/
H A Dplayfile.cpp32 playTrack->ReadFrames(buffer, &frames); in play_buffer()
/haiku/src/tests/kits/media/
H A DVideoDecoder.cpp54 fMediaTrack->ReadFrames(fBitmap.Bits(), &count); in KeyDown()
/haiku/src/apps/mediaplayer/supplier/
H A DMediaTrackAudioSupplier.cpp186 fMediaTrack->ReadFrames(dummyBuffer, &sizeToRead); in Read()
192 fMediaTrack->ReadFrames(dummyBuffer, &restSize); in Read()
199 fMediaTrack->ReadFrames(buffer, &sizeToRead); in Read()
484 status_t error = fMediaTrack->ReadFrames(buffer->data, &buffer->size); in _ReadBuffer()
H A DMediaTrackVideoSupplier.cpp126 ret = fVideoTrack->ReadFrames(buffer, &frameCount, &mediaHeader); in ReadFrame()
/haiku/headers/os/media/
H A DSoundFile.h59 size_t ReadFrames(char* buffer, size_t count);
H A DMediaTrack.h115 status_t ReadFrames(void* buffer, int64* _frameCount,
118 status_t ReadFrames(void* buffer, int64* _frameCount,
/haiku/src/kits/game/
H A DSimpleGameSound.cpp182 audioStream->ReadFrames(buffer, &framesRead); in Init()
208 audioStream->ReadFrames(position, &framesRead); in Init()
H A DFileGameSound.cpp397 fAudioStream->stream->ReadFrames(fBuffer, &frames); in Load()
/haiku/src/servers/media_addon/
H A DMediaFilePlayer.cpp166 player->fPlayTrack->ReadFrames(buffer, &frames); in PlayFunction()
/haiku/src/apps/haiku3d/texture/
H A DVideoFileTexture.cpp124 = fVideoTrack->ReadFrames(fVideoBitmap->Bits(), &frameCount, &mh); in Update()
/haiku/src/tests/kits/game/push_game_sound_test/
H A Dpush_game_sound_test.cpp149 if (mediaTrack->ReadFrames(decoded + decodedSize, &frameCount) in main()
/haiku/src/apps/mediaconverter/
H A DMediaConverterApp.cpp569 if ((ret = inVidTrack->ReadFrames(videoBuffer, &framesRead, in _ConvertFile()
626 if ((ret = inAudTrack->ReadFrames(audioBuffer, &framesRead, in _ConvertFile()
/haiku/src/apps/soundrecorder/
H A DScopeView.cpp138 while (fIsRendering && fMediaTrack->ReadFrames(samples, &frames) == B_OK) { in ComputeRendering()
H A DRecorderWindow.cpp1256 window->fPlayTrack->ReadFrames(data, &frames); in PlayFile()
1388 status_t err = fPlayTrack->ReadFrames(data, &frames); in CopyTarget()