/haiku/src/kits/media/ |
H A D | TrackReader.h | 28 status_t ReadFrames(void *in_buffer, int32 frame_count);
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H A D | TrackReader.cpp | 214 BTrackReader::ReadFrames(void* in_buffer, int32 frame_count) in ReadFrames() function in BPrivate::BTrackReader 235 last_status = fMediaTrack->ReadFrames(fBuffer, in ReadFrames()
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H A D | Sound.cpp | 214 if (fTrackReader->ReadFrames(buffer, indirectFrameCount) != B_OK) { in GetDataAt() 228 if (fTrackReader->ReadFrames((uint8*)intoBuffer + bufferOffset, in GetDataAt()
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H A D | SoundFile.cpp | 242 BSoundFile::ReadFrames(char *buf, in ReadFrames() function in BSoundFile 248 status_t status = fMediaTrack->ReadFrames( in ReadFrames()
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H A D | MediaTrack.cpp | 351 return self->ReadFrames(_buffer, _frameCount, header, 0); in ReadFrames__11BMediaTrackPcPxP12media_header() 357 BMediaTrack::ReadFrames(void* buffer, int64* _frameCount, media_header* header) in ReadFrames() function in BMediaTrack 359 return ReadFrames(buffer, _frameCount, header, NULL); in ReadFrames() 364 BMediaTrack::ReadFrames(void* buffer, int64* _frameCount, in ReadFrames() function in BMediaTrack
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/haiku/docs/develop/media/ |
H A D | MediaExtractorAddOn.h | 466 virtual status_t ReadFrames(BTrack * track, 536 virtual status_t ReadFrames(void * outBuffer, int64 * outFrameCount, 539 return BExtractor::ReadFrames(this,outBuffer,outFrameCount,outHeader,info);
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H A D | media_seek_flags.txt | 80 …_t (B_EMPTY_FRAME or B_EMPTY_FRAMES) which would be returned from a subsequent call to ReadFrames() 145 ReadFrames() will return B_EMPTY_FRAMES until it is ready.
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/haiku/src/bin/media_client/ |
H A D | MediaPlay.cpp | 36 playTrack->ReadFrames(buffer, &frames); in play_buffer()
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/haiku/src/tests/kits/media/playsound/ |
H A D | playfile.cpp | 32 playTrack->ReadFrames(buffer, &frames); in play_buffer()
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/haiku/src/tests/kits/media/ |
H A D | VideoDecoder.cpp | 54 fMediaTrack->ReadFrames(fBitmap.Bits(), &count); in KeyDown()
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/haiku/src/apps/mediaplayer/supplier/ |
H A D | MediaTrackAudioSupplier.cpp | 186 fMediaTrack->ReadFrames(dummyBuffer, &sizeToRead); in Read() 192 fMediaTrack->ReadFrames(dummyBuffer, &restSize); in Read() 199 fMediaTrack->ReadFrames(buffer, &sizeToRead); in Read() 484 status_t error = fMediaTrack->ReadFrames(buffer->data, &buffer->size); in _ReadBuffer()
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H A D | MediaTrackVideoSupplier.cpp | 126 ret = fVideoTrack->ReadFrames(buffer, &frameCount, &mediaHeader); in ReadFrame()
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/haiku/headers/os/media/ |
H A D | SoundFile.h | 59 size_t ReadFrames(char* buffer, size_t count);
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H A D | MediaTrack.h | 115 status_t ReadFrames(void* buffer, int64* _frameCount, 118 status_t ReadFrames(void* buffer, int64* _frameCount,
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/haiku/src/kits/game/ |
H A D | SimpleGameSound.cpp | 182 audioStream->ReadFrames(buffer, &framesRead); in Init() 208 audioStream->ReadFrames(position, &framesRead); in Init()
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H A D | FileGameSound.cpp | 397 fAudioStream->stream->ReadFrames(fBuffer, &frames); in Load()
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/haiku/src/servers/media_addon/ |
H A D | MediaFilePlayer.cpp | 166 player->fPlayTrack->ReadFrames(buffer, &frames); in PlayFunction()
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/haiku/src/apps/haiku3d/texture/ |
H A D | VideoFileTexture.cpp | 124 = fVideoTrack->ReadFrames(fVideoBitmap->Bits(), &frameCount, &mh); in Update()
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/haiku/src/tests/kits/game/push_game_sound_test/ |
H A D | push_game_sound_test.cpp | 149 if (mediaTrack->ReadFrames(decoded + decodedSize, &frameCount) in main()
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/haiku/src/apps/mediaconverter/ |
H A D | MediaConverterApp.cpp | 569 if ((ret = inVidTrack->ReadFrames(videoBuffer, &framesRead, in _ConvertFile() 626 if ((ret = inAudTrack->ReadFrames(audioBuffer, &framesRead, in _ConvertFile()
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/haiku/src/apps/soundrecorder/ |
H A D | ScopeView.cpp | 138 while (fIsRendering && fMediaTrack->ReadFrames(samples, &frames) == B_OK) { in ComputeRendering()
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H A D | RecorderWindow.cpp | 1256 window->fPlayTrack->ReadFrames(data, &frames); in PlayFile() 1388 status_t err = fPlayTrack->ReadFrames(data, &frames); in CopyTarget()
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