Searched refs:RP_FILL_TRIANGLE (Results 1 – 4 of 4) sorted by relevance
87 RP_FILL_TRIANGLE, enumerator
789 message.Start(filled ? RP_FILL_TRIANGLE : RP_STROKE_TRIANGLE); in DrawTriangle()
1045 case RP_FILL_TRIANGLE: in _DrawThread()1059 } else if (code == RP_FILL_TRIANGLE) { in _DrawThread()
51 const RP_FILL_TRIANGLE = 107; constant1614 case RP_FILL_TRIANGLE:1643 case RP_FILL_TRIANGLE: