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Searched refs:RP_FILL_ARC (Results 1 – 4 of 4) sorted by relevance

/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteMessage.h80 RP_FILL_ARC = 100, enumerator
H A DRemoteDrawingEngine.cpp406 message.Start(filled ? RP_FILL_ARC : RP_STROKE_ARC); in DrawArc()
/haiku/src/apps/remotedesktop/
H A DRemoteView.cpp807 case RP_FILL_ARC: in _DrawThread()
821 } else if (code == RP_FILL_ARC) in _DrawThread()
/haiku/src/tools/html5_remote_desktop/
H A DHaikuRemoteDesktop.js44 const RP_FILL_ARC = 100; constant
1392 case RP_FILL_ARC:
1420 case RP_FILL_ARC: